Create an Interactive Text Adventure Game with Conditional Logic
This Dify template provides a complete blueprint for a classic text-based adventure game. It uses a central IF/ELSE node to interpret player commands (e.g., 'Look Around', 'Pick Up') and dynamically branch the narrative. This workflow is the perfect starting point for developers looking to master conditional logic and build highly engaging, game-like chat applications.

Workflow Overview
What is this?
- This workflow is a simple yet engaging text-based adventure game built entirely within Dify. It allows a user to input classic RPG-style commands and receive narrative feedback, simulating an interactive story experience.
What problem does it solve?
- Ever wondered how to create dynamic, branching conversations in a chatbot without complex code? This template demystifies conditional logic, showing you exactly how to manage multiple user inputs and guide them down different narrative paths in a structured way.
What will you get?
- You will get a hands-on guide to using Dify's IF/ELSE node for powerful conditional logic. This provides the ability to create engaging, game-like experiences to increase user interaction, and offers a foundational template that you can easily expand with your own story, items, and actions.
How to Use
Prerequisites
Setup Steps
Install the Workflow
Click the 'Install to Dify' button to add this application directly to your Dify workspace. All the pre-configured nodes will be ready to use immediately.
Examine the IF/ELSE Node
Open the 'IF/ELSE' node to see the core game logic. Each 'case' corresponds to a specific player command (e.g., 'LA' for Look Around) and directs the flow to a unique Answer node.
Customize Your Adventure
Modify the text within the various 'Answer' nodes to change the game's story, descriptions, and outcomes. You can easily add more cases to the IF/ELSE node to introduce new player commands and actions.
Pro Tips
Information
- Published date8/15/2025
- Last updated8/15/2025